Submission #372248


Source Code Expand

#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <climits>
#include <cfloat>
#include <map>
#include <utility>
#include <set>
#include <iostream>
#include <memory>
#include <string>
#include <vector>
#include <algorithm>
#include <functional>
#include <sstream>
#include <complex>
#include <stack>
#include <queue>
using namespace std;
static const double EPS = 1e-10;
typedef long long ll;
#define rep(i,n) for(int i=0;i<n;i++)
#define rev(i,n) for(int i=n-1;i>=0;i--)
#define sz(a) a.size()
#define all(a) a.begin(),a.end()
#define mp(a,b) make_pair(a,b)
#define pb(a) push_back(a)
#define SS stringstream
#define DBG1(a) rep(_X,sz(a)){printf("%d ",a[_X]);}puts("");
#define DBG2(a) rep(_X,sz(a)){rep(_Y,sz(a[_X]))printf("%d ",a[_X][_Y]);puts("");}
#define bitcount(b) __builtin_popcount(b)
#define REP(i, s, e) for ( int i = s; i <= e; i++ )  
 
const double INF = 1e12;
typedef complex<double> P,point;
 
 
typedef vector<P> G,polygon;
namespace std {bool operator < (const P& a, const P& b) {return real(a) != real(b) ? real(a) < real(b) : imag(a) < imag(b);} }
double cross(const P& a, const P& b) {return imag(conj(a)*b);}
double dot(const P& a, const P& b) {return real(conj(a)*b);}
struct L : public vector<P> {L(const P &a, const P &b) {push_back(a); push_back(b);} };
struct C {P p; double r;C(const P &p, double r) : p(p), r(r) { } C(){} };
int ccw(P a, P b, P c) {
	b -= a; c -= a;
	if (cross(b, c) > 0)   return +1;
	if (cross(b, c) < 0)   return -1;
	if (dot(b, c) < 0) return +2;
	if (norm(b) < norm(c)) return -2;
	return 0;
}
 
// Check Funcs //
bool intersectLL(const L &l, const L &m) {return abs(cross(l[1]-l[0], m[1]-m[0])) > EPS || abs(cross(l[1]-l[0], m[0]-l[0])) < EPS;}
bool intersectLS(const L &l, const L &s) {return cross(l[1]-l[0], s[0]-l[0])*cross(l[1]-l[0], s[1]-l[0]) < EPS;}
bool intersectLP(const L &l, const P &p) {return abs(cross(l[1]-p, l[0]-p)) < EPS;}
bool intersectSS(const L &s, const L &t) {return ccw(s[0],s[1],t[0])*ccw(s[0],s[1],t[1]) <= 0 && ccw(t[0],t[1],s[0])*ccw(t[0],t[1],s[1]) <= 0;}
bool intersectSP(const L &s, const P &p) {return abs(s[0]-p)+abs(s[1]-p)-abs(s[1]-s[0]) < EPS;}
 
// Where is Point in Polygon? //
#define curr(P, i) P[i]
#define next(P, i) P[(i+1)%P.size()]
enum { OUT, ON, IN };
int contains(const polygon& P, const point& p) {
	bool in = false;
	for (int i = 0; i < P.size(); ++i) {
		point a = curr(P,i) - p, b = next(P,i) - p;
		if (imag(a) > imag(b)) swap(a, b);
		if (imag(a) <= 0 && 0 < imag(b))
			if (cross(a, b) < 0) in = !in;
		if (cross(a, b) == 0 && dot(a, b) <= 0) return ON;
	}
	return in ? IN : OUT;
}
// Area of Polygon //
double area2(const polygon& P) {
	double A = 0;
	for (int i = 0; i < P.size(); ++i)A += cross(curr(P, i), next(P, i));
	return A;
}
// Totsuhou! Andrew's Monotone Chain //
 
vector<point> convex_hull(vector<point> ps) {
  int n = ps.size(), k = 0;
  sort(ps.begin(), ps.end());
  vector<point> ch(2*n);
  for (int i = 0; i < n; ch[k++] = ps[i++]) // lower-hull
    while (k >= 2 && ccw(ch[k-2], ch[k-1], ps[i]) <= 0) --k;
  for (int i = n-2, t = k+1; i >= 0; ch[k++] = ps[i--]) // upper-hull
    while (k >= t && ccw(ch[k-2], ch[k-1], ps[i]) <= 0) --k;
  ch.resize(k-1);
  return ch;
}
 
P projection(const L &l, const P &p) {double t = dot(p-l[0], l[0]-l[1]) / norm(l[0]-l[1]);return l[0] + t*(l[0]-l[1]);}
P reflection(const L &l, const P &p) {return p + 2.0 * (projection(l, p) - p);}
 
double distanceLP(const L &l, const P &p) {
	return abs(p - projection(l, p));
}
double distanceLL(const L &l, const L &m) {
	return intersectLL(l, m) ? 0 : distanceLP(l, m[0]);
}
double distanceLS(const L &l, const L &s) {
	if (intersectLS(l, s)) return 0;
	return min(distanceLP(l, s[0]), distanceLP(l, s[1]));
}
double distanceSP(const L &s, const P &p) {
	const P r = projection(s, p);
	if (intersectSP(s, r)) return abs(r - p);
	return min(abs(s[0] - p), abs(s[1] - p));
}
double distanceSS(const L &s, const L &t) {
	if (intersectSS(s, t)) return 0;
	return min(min(distanceSP(s, t[0]), distanceSP(s, t[1])),min(distanceSP(t, s[0]), distanceSP(t, s[1])));
}
 
P crosspoint(const L &l, const L &m) {
	double A = cross(l[1] - l[0], m[1] - m[0]);
	double B = cross(l[1] - l[0], l[1] - m[0]);
	if (abs(A) < EPS && abs(B) < EPS) return m[0];
	return m[0] + B / A * (m[1] - m[0]);
}
 
vector<P> C_cp(C a,C b){
	vector<P> ret;
	double L = abs(a.p-b.p);
 
	/* anma dekitenai */
	if(	L-a.r-b.r > EPS || (abs(a.p-b.p)<EPS && fabs(a.r-b.r)<EPS) || 
		abs(a.p-b.p) < abs(a.r-b.r)
	)return ret;
 
	double theta = atan2(b.p.imag()-a.p.imag(),b.p.real()-a.p.real());
	double c = (L*L+a.r*a.r-b.r*b.r)/(2*L*a.r);
	ret.push_back(
		P(a.p.real()+a.r*cos(theta+acos(c)),
		  a.p.imag()+a.r*sin(theta+acos(c)))
	);
	if(fabs(L-a.r-b.r) > EPS)
		ret.push_back(
			P(a.p.real()+a.r*cos(theta-acos(c)),
			  a.p.imag()+a.r*sin(theta-acos(c)))
		);
	return ret;
}
 
 
P getPedal(L l, P p){
	double A;
	if(abs(l[1].real()-l[0].real()) < EPS){
		return P(l[1].real(),p.imag()); // important
	}else{
		A = (l[1].imag()-l[0].imag())/(l[1].real()-l[0].real());
	}
	double a = -A , b = 1 , c = A*l[0].real() - l[0].imag();
	double t = (a*p.real() + b*p.imag() + c)/(a*a+b*b);
	return p-t * P(a,b);
}
 
vector<P> crosspointCL(const L l, const C c){
	vector<P> ret;
	P p = getPedal(l,c.p);
	if(	abs(p-c.p) > c.r+EPS)return ret;
	P e = P((l[1]-l[0])/abs(l[1]-l[0]));
	double S = sqrt(c.r*c.r-abs(p-c.p)*abs(p-c.p));
	ret.push_back(p+S*e);
	ret.push_back(p-S*e);
	return ret;
}
 
P getCircumcenter(P a,P b,P c){
	double A1 = 2 * ( b.real() - a.real() );
	double B1 = 2 * ( b.imag() - a.imag() );
	double C1 = pow(a.real(),2)-pow(b.real(),2) + pow(a.imag(),2)-pow(b.imag(),2);
	double A2 = 2 * ( c.real() - a.real() );
	double B2 = 2 * ( c.imag() - a.imag() );
	double C2 = pow(a.real(),2)-pow(c.real(),2) + pow(a.imag(),2)-pow(c.imag(),2);
	double X = (B1 * C2 - B2 * C1) / (A1 * B2 - A2 * B1);
	double Y = (C1 * A2 - C2 * A1) / (A1 * B2 - A2 * B1);
	return P(X,Y);
}
 
double AreaOfPolygon(vector<P> p){
	double S = 0 ; 
	p.push_back(p[0]);
	/* 多角形の面積公式 (反時計回りの場合) */
	for(int i = 0 ; i < p.size()-1 ; i++){
		S += (p[i].real() - p[i+1].real()) * (p[i].imag()+p[i+1].imag());
	}
	S /= 2.0;
	return S;
}


vector< pair<double,pair<int,int> > >good;
void near(double x,double y){
	int X = (int)x;
	int Y = (int)y;
	vector< pair<int,int> > S;
	for(int i = -1 ; i <= 1 ; i++){
		for(int j = -1 ; j <= 1 ; j++){
			S.push_back({X+i,Y+j});

		}
	}
	for(int i = 0 ; i < S.size() ; i++){
		double d = (x-S[i].first) *(x-S[i].first) + (y-S[i].second)*(y-S[i].second);
		if( d > 1e-9 && abs(x-S[i].first) > 1e-9 && abs(y-S[i].second) > 1e-9 ) good.push_back({d,S[i]});
	}
	sort(good.begin(),good.end());
}

double co(string s){
	for(int i = 0 ; i < s.size() ; i++)
		if( s[i] == '.') s[i] = ' ';
	stringstream ss(s);
	int a,b;
	ss >> a >> b;
	a *= 1000;
	if( a < 0 ) a -= b;
	else a += b;
	return a / 1000.0;

}
int main(){
	string a,b;
	cin >> a >> b;
	double x = co(a);
	double y = co(b);
	//cout << x << " " << y << endl;
	near(x,y);
	vector<L> s;
	for(int i = 0 ; i < 2 ; i++){
		double vx = x - good[i].second.first;
		double vy = y - good[i].second.second;
		int a = (int)(good[i].second.first);
		int b =(int)(good[i].second.second);
		//cout << vx << " ==== " << vy << endl;
		int sX = vx < 0;
		int sY = vy < 0;
		int c = (int)(good[i].second.first) + (int)((sX?-1:1) * abs(vx) * 1000 + (sX?-1:1)*1e-9);
		int d = (int)(good[i].second.second) + (int)( (sY?-1:1) * abs(vy) * 1000+ (sY?-1:1)*1e-9);
		s.push_back(L(P(a,b),P(c,d)));
		cout << a << " " << b << " " << c << " " << d << endl;
	}
	//printf("%.10lf %.10lf\n",crosspoint(s[0],s[1]).real(),crosspoint(s[0],s[1]).imag());


}

Submission Info

Submission Time
Task B - 交点
User escale_kobe
Language C++11 (GCC 4.9.2)
Score 100
Code Size 7954 Byte
Status AC
Exec Time 27 ms
Memory 928 KiB

Judge Result

Set Name All
Score / Max Score 100 / 100
Status
AC × 27
Set Name Test Cases
All scrambled_00.txt, scrambled_01.txt, scrambled_02.txt, scrambled_03.txt, scrambled_04.txt, scrambled_05.txt, scrambled_06.txt, scrambled_07.txt, scrambled_08.txt, scrambled_09.txt, scrambled_10.txt, scrambled_11.txt, scrambled_12.txt, scrambled_13.txt, scrambled_14.txt, scrambled_15.txt, scrambled_16.txt, scrambled_17.txt, scrambled_18.txt, scrambled_19.txt, scrambled_20.txt, scrambled_21.txt, scrambled_22.txt, scrambled_23.txt, scrambled_24.txt, scrambled_25.txt, scrambled_26.txt
Case Name Status Exec Time Memory
scrambled_00.txt AC 27 ms 792 KiB
scrambled_01.txt AC 25 ms 928 KiB
scrambled_02.txt AC 23 ms 800 KiB
scrambled_03.txt AC 25 ms 924 KiB
scrambled_04.txt AC 23 ms 928 KiB
scrambled_05.txt AC 24 ms 800 KiB
scrambled_06.txt AC 25 ms 928 KiB
scrambled_07.txt AC 25 ms 924 KiB
scrambled_08.txt AC 25 ms 808 KiB
scrambled_09.txt AC 25 ms 800 KiB
scrambled_10.txt AC 24 ms 676 KiB
scrambled_11.txt AC 25 ms 800 KiB
scrambled_12.txt AC 26 ms 924 KiB
scrambled_13.txt AC 25 ms 748 KiB
scrambled_14.txt AC 26 ms 676 KiB
scrambled_15.txt AC 27 ms 772 KiB
scrambled_16.txt AC 26 ms 804 KiB
scrambled_17.txt AC 25 ms 800 KiB
scrambled_18.txt AC 26 ms 804 KiB
scrambled_19.txt AC 26 ms 804 KiB
scrambled_20.txt AC 26 ms 924 KiB
scrambled_21.txt AC 25 ms 920 KiB
scrambled_22.txt AC 26 ms 796 KiB
scrambled_23.txt AC 26 ms 772 KiB
scrambled_24.txt AC 26 ms 800 KiB
scrambled_25.txt AC 25 ms 924 KiB
scrambled_26.txt AC 25 ms 800 KiB