Submission #73652356


Source Code Expand

// #include "rcpl/my_template.hpp"
// using namespace std;
// 
// void solve() {
//     // TODO: Implement
//     INT(N);
//     VEC2(int, P, Q, N);
//     map<int, int> g;
//     map<pair<int, int>, int> mp;
//     REP(i, N) {
//         g[P[i]]++;
//         mp[{P[i], Q[i]}]++;
//     }
//     i64 ans = 0;
//     REP(i, N) ans += g[P[i]] - mp[{P[i], Q[i]}];
//     print(ans / 2);
//     return;
// }
// 
// int main() {
//     int T = 1;
//     // INT(T);
//     REP(T) solve();
//     return 0;
// }
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <optional>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>

#ifdef RUTHEN_LOCAL
#include <rcpl/debug.hpp>
#else
#define show(x) true
#endif

// type definition
using i64 = long long;
using u32 = unsigned int;
using u64 = unsigned long long;
using f32 = float;
using f64 = double;
using f128 = long double;
template <class T> using pque = std::priority_queue<T>;
template <class T> using pqueg = std::priority_queue<T, std::vector<T>, std::greater<T>>;
// overload
#define overload4(_1, _2, _3, _4, name, ...) name
#define overload3(_1, _2, _3, name, ...) name
#define overload2(_1, _2, name, ...) name
// for loop
#define REP1(a) for (long long _ = 0; _ < (a); _++)
#define REP2(i, a) for (long long i = 0; i < (a); i++)
#define REP3(i, a, b) for (long long i = (a); i < (b); i++)
#define REP4(i, a, b, c) for (long long i = (a); i < (b); i += (c))
#define REP(...) overload4(__VA_ARGS__, REP4, REP3, REP2, REP1)(__VA_ARGS__)
#define RREP1(a) for (long long _ = (a) - 1; _ >= 0; _--)
#define RREP2(i, a) for (long long i = (a) - 1; i >= 0; i--)
#define RREP3(i, a, b) for (long long i = (b) - 1; i >= (a); i--)
#define RREP(...) overload3(__VA_ARGS__, RREP3, RREP2, RREP1)(__VA_ARGS__)
#define FORE1(x, a) for (auto&& x : a)
#define FORE2(x, y, a) for (auto&& [x, y] : a)
#define FORE3(x, y, z, a) for (auto&& [x, y, z] : a)
#define FORE(...) overload4(__VA_ARGS__, FORE3, FORE2, FORE1)(__VA_ARGS__)
#define FORSUB(t, s) for (long long t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
// function
#define ALL(a) (a).begin(), (a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define SORT(a) std::sort((a).begin(), (a).end())
#define RSORT(a) std::sort((a).rbegin(), (a).rend())
#define REV(a) std::reverse((a).begin(), (a).end())
#define UNIQUE(a)                      \
    std::sort((a).begin(), (a).end()); \
    (a).erase(std::unique((a).begin(), (a).end()), (a).end())
#define LEN(a) (int)((a).size())
#define MIN(a) *std::min_element((a).begin(), (a).end())
#define MAX(a) *std::max_element((a).begin(), (a).end())
#define SUM1(a) std::accumulate((a).begin(), (a).end(), 0LL)
#define SUM2(a, x) std::accumulate((a).begin(), (a).end(), (x))
#define SUM(...) overload2(__VA_ARGS__, SUM2, SUM1)(__VA_ARGS__)
#define LB(a, x) std::distance((a).begin(), std::lower_bound((a).begin(), (a).end(), (x)))
#define UB(a, x) std::distance((a).begin(), std::upper_bound((a).begin(), (a).end(), (x)))
template <class T, class U> inline bool chmin(T& a, const U& b) { return (a > T(b) ? a = b, 1 : 0); }
template <class T, class U> inline bool chmax(T& a, const U& b) { return (a < T(b) ? a = b, 1 : 0); }
template <class T, class S> inline T floor(const T x, const S y) {
    assert(y);
    return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <class T, class S> inline T ceil(const T x, const S y) {
    assert(y);
    return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}
template <class T, class S> std::pair<T, T> inline divmod(const T x, const S y) {
    T q = floor(x, y);
    return {q, x - q * y};
}
// 10 ^ n
constexpr long long TEN(int n) { return (n == 0) ? 1 : 10LL * TEN(n - 1); }
// 1 + 2 + ... + n
#define TRI1(n) ((n) * ((n) + 1LL) / 2)
// l + (l + 1) + ... + r
#define TRI2(l, r) (((l) + (r)) * ((r) - (l) + 1LL) / 2)
#define TRI(...) overload2(__VA_ARGS__, TRI2, TRI1)(__VA_ARGS__)
// bit operation
// bit[i] (= 0 or 1)
#define IBIT(bit, i) (((bit) >> (i)) & 1)
// (0, 1, 2, 3, 4) -> (0, 1, 3, 7, 15)
#define MASK(n) ((1LL << (n)) - 1)
#define POW2(n) (1LL << (n))

#if __cplusplus >= 202002L
#include <bit>
#endif

// countr_zero
// (000, 001, 010, 011, 100) -> (32, 0, 1, 0, 2)
#if __cplusplus >= 202002L
using std::countr_zero;
#else
int countr_zero(unsigned int x) { return x == 0 ? 32 : __builtin_ctz(x); }
int countr_zero(unsigned long long int x) { return x == 0 ? 64 : __builtin_ctzll(x); }
#endif
int countr_zero(int x) { return countr_zero((unsigned int)(x)); }
int countr_zero(long long int x) { return countr_zero((unsigned long long int)(x)); }

// lowbit
// (000, 001, 010, 011, 100) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(unsigned int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(long long int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(unsigned long long int x) { return (x == 0 ? -1 : countr_zero(x)); }

#if __cplusplus >= 202002L
#include <bit>
#endif

// popcount
// (000, 001, 010, 011, 100) -> (0, 1, 1, 2, 1)
#if __cplusplus >= 202002L
using std::popcount;
#else
int popcount(unsigned int x) { return __builtin_popcount(x); }
int popcount(unsigned long long int x) { return __builtin_popcountll(x); }
#endif
int popcount(int x) { return popcount((unsigned int)(x)); }
int popcount(long long int x) { return popcount((unsigned long long int)(x)); }

#if __cplusplus >= 202002L
#include <bit>
#endif

// countl_zero
// (000, 001, 010, 011, 100) -> (32, 31, 30, 30, 29)
#if __cplusplus >= 202002L
using std::countl_zero;
#else
int countl_zero(unsigned int x) { return x == 0 ? 32 : __builtin_clz(x); }
int countl_zero(unsigned long long int x) { return x == 0 ? 64 : __builtin_clzll(x); }
#endif
int countl_zero(int x) { return countl_zero((unsigned int)(x)); }
int countl_zero(long long int x) { return countl_zero((unsigned long long int)(x)); }

// topbit
// (000, 001, 010, 011, 100) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return 31 - countl_zero(x); }
int topbit(unsigned int x) { return 31 - countl_zero(x); }
int topbit(long long int x) { return 63 - countl_zero(x); }
int topbit(unsigned long long int x) { return 63 - countl_zero(x); }
// binary search (integer)
template <class T, class F> T bin_search(T ok, T ng, F& f) {
    // assert(f(ok) and !f(ng));
    while ((ok > ng ? ok - ng : ng - ok) > 1) {
        T md = (ng + ok) >> 1;
        (f(md) ? ok : ng) = md;
    }
    return ok;
}
// binary search (real number)
template <class T, class F> T bin_search_real(T ok, T ng, F& f, const int iter = 100) {
    // assert(f(ok) and !f(ng));
    for (int _ = 0; _ < iter; _++) {
        T md = (ng + ok) / 2;
        (f(md) ? ok : ng) = md;
    }
    return ok;
}
// floor(sqrt(x))
template <class T> constexpr T sqrt_floor(T x) { return T(sqrtl(x)); }
// check if [l1, r1) and [l2, r2) intersect
template <class T> constexpr bool intersect(const T l1, const T r1, const T l2, const T r2) { return std::max(l1, l2) < std::min(r1, r2); }
// check if [a.first, a.second) and [b.first, b.second) intersect
template <class T> constexpr bool intersect(const std::pair<T, T>& a, const std::pair<T, T>& b) { return intersect(a.first, a.second, b.first, b.second); }
// rotate matrix counterclockwise by pi / 2
template <class T> void rot(std::vector<std::vector<T>>& a) {
    if ((int)(a.size()) == 0) return;
    if ((int)(a[0].size()) == 0) return;
    int n = (int)(a.size()), m = (int)(a[0].size());
    std::vector res(m, std::vector<T>(n));
    for (int i = 0; i < n; i++) {
        for (int j = 0; j < m; j++) {
            res[m - 1 - j][i] = a[i][j];
        }
    }
    a.swap(res);
}
// const value
constexpr int dx[8] = {1, 0, -1, 0, 1, -1, -1, 1};
constexpr int dy[8] = {0, 1, 0, -1, 1, 1, -1, -1};
// infinity
template <class T> constexpr T INF = 0;
template <> constexpr int INF<int> = 1'000'000'000;                 // 1e9
template <> constexpr i64 INF<i64> = i64(INF<int>) * INF<int> * 2;  // 2e18
template <> constexpr u32 INF<u32> = INF<int>;                      // 1e9
template <> constexpr u64 INF<u64> = INF<i64>;                      // 2e18
template <> constexpr f32 INF<f32> = INF<i64>;                      // 2e18
template <> constexpr f64 INF<f64> = INF<i64>;                      // 2e18
template <> constexpr f128 INF<f128> = INF<i64>;                    // 2e18
// I/O
// input
template <class T> std::istream& operator>>(std::istream& is, std::vector<T>& v) {
    for (auto&& i : v) is >> i;
    return is;
}
template <class... T> void in(T&... a) { (std::cin >> ... >> a); }
void scan() {}
template <class Head, class... Tail> void scan(Head& head, Tail&... tail) {
    in(head);
    scan(tail...);
}
// input macro
#define INT(...)     \
    int __VA_ARGS__; \
    scan(__VA_ARGS__)
#define I64(...)     \
    i64 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define U32(...)     \
    u32 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define U64(...)     \
    u64 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define F32(...)     \
    f32 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define F64(...)     \
    f64 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define F128(...)     \
    f128 __VA_ARGS__; \
    scan(__VA_ARGS__)
#define STR(...)             \
    std::string __VA_ARGS__; \
    scan(__VA_ARGS__)
#define CHR(...)      \
    char __VA_ARGS__; \
    scan(__VA_ARGS__)
#define VEC(type, name, size)     \
    std::vector<type> name(size); \
    scan(name)
#define VEC2(type, name1, name2, size)          \
    std::vector<type> name1(size), name2(size); \
    for (int i = 0; i < size; i++) scan(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size)                \
    std::vector<type> name1(size), name2(size), name3(size); \
    for (int i = 0; i < size; i++) scan(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size)                      \
    std::vector<type> name1(size), name2(size), name3(size), name4(size); \
    for (int i = 0; i < size; i++) scan(name1[i], name2[i], name3[i], name4[i])
#define VV(type, name, h, w)                       \
    std::vector name((h), std::vector<type>((w))); \
    scan(name)
// output
template <class T> std::ostream& operator<<(std::ostream& os, const std::vector<T>& v) {
    auto n = v.size();
    for (size_t i = 0; i < n; i++) {
        if (i) os << ' ';
        os << v[i];
    }
    return os;
}
template <class... T> void out(const T&... a) { (std::cout << ... << a); }
void print() { out('\n'); }
template <class Head, class... Tail> void print(Head&& head, Tail&&... tail) {
    out(head);
    if (sizeof...(Tail)) out(' ');
    print(tail...);
}
// for interactive problems
void printi() { std::cout << std::endl; }
template <class Head, class... Tail> void printi(Head&& head, Tail&&... tail) {
    out(head);
    if (sizeof...(Tail)) out(' ');
    printi(tail...);
}
// bool output
void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void NO(bool t = 1) { YES(!t); }
void No(bool t = 1) { Yes(!t); }
void no(bool t = 1) { yes(!t); }
void POSSIBLE(bool t = 1) { print(t ? "POSSIBLE" : "IMPOSSIBLE"); }
void Possible(bool t = 1) { print(t ? "Possible" : "Impossible"); }
void possible(bool t = 1) { print(t ? "possible" : "impossible"); }
void IMPOSSIBLE(bool t = 1) { POSSIBLE(!t); }
void Impossible(bool t = 1) { Possible(!t); }
void impossible(bool t = 1) { possible(!t); }
void FIRST(bool t = 1) { print(t ? "FIRST" : "SECOND"); }
void First(bool t = 1) { print(t ? "First" : "Second"); }
void first(bool t = 1) { print(t ? "first" : "second"); }
void SECOND(bool t = 1) { FIRST(!t); }
void Second(bool t = 1) { First(!t); }
void second(bool t = 1) { first(!t); }
// I/O speed up
struct SetUpIO {
    SetUpIO() {
        std::ios::sync_with_stdio(false);
        std::cin.tie(0);
        std::cout << std::fixed << std::setprecision(20);
    }
} set_up_io;
using namespace std;

void solve() {
    // TODO: Implement
    INT(N);
    VEC2(int, P, Q, N);
    map<int, int> g;
    map<pair<int, int>, int> mp;
    REP(i, N) {
        g[P[i]]++;
        mp[{P[i], Q[i]}]++;
    }
    i64 ans = 0;
    REP(i, N) ans += g[P[i]] - mp[{P[i], Q[i]}];
    print(ans / 2);
    return;
}

int main() {
    int T = 1;
    // INT(T);
    REP(T) solve();
    return 0;
}

Submission Info

Submission Time
Task C - Matchup Card Combinations
User ruthen71
Language C++23 (GCC 15.2.0)
Score 333
Code Size 13165 Byte
Status AC
Exec Time 224 ms
Memory 22132 KiB

Judge Result

Set Name Sample All
Score / Max Score 0 / 0 333 / 333
Status
AC × 3
AC × 63
Set Name Test Cases
Sample sample01.txt, sample02.txt, sample03.txt
All sample01.txt, sample02.txt, sample03.txt, in01.txt, in02.txt, in03.txt, in04.txt, in05.txt, in06.txt, in07.txt, in08.txt, in09.txt, in10.txt, in11.txt, in12.txt, in13.txt, in14.txt, in15.txt, in16.txt, in17.txt, in18.txt, in19.txt, in20.txt, in21.txt, in22.txt, in23.txt, in24.txt, in25.txt, in26.txt, in27.txt, in28.txt, in29.txt, in30.txt, in31.txt, in32.txt, in33.txt, in34.txt, in35.txt, in36.txt, in37.txt, in38.txt, in39.txt, in40.txt, in41.txt, in42.txt, in43.txt, in44.txt, in45.txt, in46.txt, in47.txt, in48.txt, in49.txt, in50.txt, in51.txt, in52.txt, in53.txt, in54.txt, in55.txt, in56.txt, in57.txt, in58.txt, in59.txt, in60.txt
Case Name Status Exec Time Memory
in01.txt AC 1 ms 3572 KiB
in02.txt AC 1 ms 3616 KiB
in03.txt AC 1 ms 3592 KiB
in04.txt AC 1 ms 3472 KiB
in05.txt AC 1 ms 3572 KiB
in06.txt AC 10 ms 4872 KiB
in07.txt AC 224 ms 21448 KiB
in08.txt AC 23 ms 4964 KiB
in09.txt AC 222 ms 22084 KiB
in10.txt AC 132 ms 17132 KiB
in11.txt AC 127 ms 12868 KiB
in12.txt AC 110 ms 12784 KiB
in13.txt AC 174 ms 14280 KiB
in14.txt AC 11 ms 4976 KiB
in15.txt AC 15 ms 4924 KiB
in16.txt AC 59 ms 11192 KiB
in17.txt AC 115 ms 14016 KiB
in18.txt AC 10 ms 4976 KiB
in19.txt AC 13 ms 4976 KiB
in20.txt AC 107 ms 12704 KiB
in21.txt AC 107 ms 11848 KiB
in22.txt AC 11 ms 4908 KiB
in23.txt AC 1 ms 3572 KiB
in24.txt AC 1 ms 3444 KiB
in25.txt AC 1 ms 3444 KiB
in26.txt AC 1 ms 3536 KiB
in27.txt AC 1 ms 3580 KiB
in28.txt AC 133 ms 14068 KiB
in29.txt AC 1 ms 3444 KiB
in30.txt AC 1 ms 3544 KiB
in31.txt AC 1 ms 3536 KiB
in32.txt AC 1 ms 3748 KiB
in33.txt AC 1 ms 3748 KiB
in34.txt AC 1 ms 3660 KiB
in35.txt AC 66 ms 17324 KiB
in36.txt AC 11 ms 4932 KiB
in37.txt AC 13 ms 4980 KiB
in38.txt AC 81 ms 22088 KiB
in39.txt AC 15 ms 4924 KiB
in40.txt AC 210 ms 19644 KiB
in41.txt AC 125 ms 16032 KiB
in42.txt AC 131 ms 17124 KiB
in43.txt AC 57 ms 5564 KiB
in44.txt AC 28 ms 4984 KiB
in45.txt AC 78 ms 22084 KiB
in46.txt AC 222 ms 22132 KiB
in47.txt AC 1 ms 3544 KiB
in48.txt AC 1 ms 3536 KiB
in49.txt AC 1 ms 3612 KiB
in50.txt AC 1 ms 3600 KiB
in51.txt AC 1 ms 3572 KiB
in52.txt AC 1 ms 3588 KiB
in53.txt AC 1 ms 3392 KiB
in54.txt AC 1 ms 3592 KiB
in55.txt AC 1 ms 3536 KiB
in56.txt AC 1 ms 3472 KiB
in57.txt AC 1 ms 3624 KiB
in58.txt AC 1 ms 3572 KiB
in59.txt AC 1 ms 3444 KiB
in60.txt AC 49 ms 17388 KiB
sample01.txt AC 1 ms 3620 KiB
sample02.txt AC 1 ms 3588 KiB
sample03.txt AC 1 ms 3444 KiB