Submission #72756850
Source Code Expand
// #include "rcpl/my_template.hpp"
// #include "rcpl/dp/inversion_number.hpp"
// using namespace std;
//
// void solve() {
// // TODO: Implement
// INT(N, L);
// vector<i64> C(N + 1);
// vector P(N + 1, vector<int>(L));
// const int inv_max = 100;
// REP(i, N) {
// in(C[i + 1], P[i + 1]);
// REP(j, L) P[i + 1][j]--;
// }
// REP(j, L) P[0][j] = j;
// show(C);
// show(P);
// if (L == 1) {
// print(SUM(C));
// return;
// }
// vector<i64> dp(N + 1, -INF<i64>);
// dp[0] = 0;
// auto f = [&](vector<int>& a, vector<int>& b) -> int {
// vector<int> ainv(L);
// REP(i, L) ainv[a[i]] = i;
// vector<int> c(L);
// REP(i, L) c[i] = ainv[b[i]];
// return inversion_number<int>(c);
// };
// REP(i, N) {
// // calc i + 1
// show(i);
// REP(k, 1, inv_max + 1) {
// if (i + k > N) continue;
// // calc inv number P[i] and P[i + k]
// int cost = f(P[i], P[i + k]);
// if (cost <= k) {
// chmax(dp[i + k], dp[i] + C[i + k]);
// }
// }
// }
// show(dp);
// i64 ans = MAX(dp);
// print(ans);
// return;
// }
//
// int main() {
// int T = 1;
// // INT(T);
// REP(T) solve();
// return 0;
// }
#include <algorithm>
#include <array>
#include <bitset>
#include <cassert>
#include <chrono>
#include <cmath>
#include <complex>
#include <deque>
#include <forward_list>
#include <fstream>
#include <functional>
#include <iomanip>
#include <ios>
#include <iostream>
#include <limits>
#include <list>
#include <map>
#include <memory>
#include <numeric>
#include <optional>
#include <queue>
#include <random>
#include <set>
#include <sstream>
#include <stack>
#include <string>
#include <tuple>
#include <type_traits>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#ifdef RUTHEN_LOCAL
#include <rcpl/debug.hpp>
#else
#define show(x) true
#endif
// type definition
using i64 = long long;
using u32 = unsigned int;
using u64 = unsigned long long;
using f32 = float;
using f64 = double;
using f128 = long double;
template <class T> using pque = std::priority_queue<T>;
template <class T> using pqueg = std::priority_queue<T, std::vector<T>, std::greater<T>>;
// overload
#define overload4(_1, _2, _3, _4, name, ...) name
#define overload3(_1, _2, _3, name, ...) name
#define overload2(_1, _2, name, ...) name
// for loop
#define REP1(a) for (long long _ = 0; _ < (a); _++)
#define REP2(i, a) for (long long i = 0; i < (a); i++)
#define REP3(i, a, b) for (long long i = (a); i < (b); i++)
#define REP4(i, a, b, c) for (long long i = (a); i < (b); i += (c))
#define REP(...) overload4(__VA_ARGS__, REP4, REP3, REP2, REP1)(__VA_ARGS__)
#define RREP1(a) for (long long _ = (a) - 1; _ >= 0; _--)
#define RREP2(i, a) for (long long i = (a) - 1; i >= 0; i--)
#define RREP3(i, a, b) for (long long i = (b) - 1; i >= (a); i--)
#define RREP(...) overload3(__VA_ARGS__, RREP3, RREP2, RREP1)(__VA_ARGS__)
#define FORE1(x, a) for (auto&& x : a)
#define FORE2(x, y, a) for (auto&& [x, y] : a)
#define FORE3(x, y, z, a) for (auto&& [x, y, z] : a)
#define FORE(...) overload4(__VA_ARGS__, FORE3, FORE2, FORE1)(__VA_ARGS__)
#define FORSUB(t, s) for (long long t = (s); t >= 0; t = (t == 0 ? -1 : (t - 1) & (s)))
// function
#define ALL(a) (a).begin(), (a).end()
#define RALL(a) (a).rbegin(), (a).rend()
#define SORT(a) std::sort((a).begin(), (a).end())
#define RSORT(a) std::sort((a).rbegin(), (a).rend())
#define REV(a) std::reverse((a).begin(), (a).end())
#define UNIQUE(a) \
std::sort((a).begin(), (a).end()); \
(a).erase(std::unique((a).begin(), (a).end()), (a).end())
#define LEN(a) (int)((a).size())
#define MIN(a) *std::min_element((a).begin(), (a).end())
#define MAX(a) *std::max_element((a).begin(), (a).end())
#define SUM1(a) std::accumulate((a).begin(), (a).end(), 0LL)
#define SUM2(a, x) std::accumulate((a).begin(), (a).end(), (x))
#define SUM(...) overload2(__VA_ARGS__, SUM2, SUM1)(__VA_ARGS__)
#define LB(a, x) std::distance((a).begin(), std::lower_bound((a).begin(), (a).end(), (x)))
#define UB(a, x) std::distance((a).begin(), std::upper_bound((a).begin(), (a).end(), (x)))
template <class T, class U> inline bool chmin(T& a, const U& b) { return (a > T(b) ? a = b, 1 : 0); }
template <class T, class U> inline bool chmax(T& a, const U& b) { return (a < T(b) ? a = b, 1 : 0); }
template <class T, class S> inline T floor(const T x, const S y) {
assert(y);
return (y < 0 ? floor(-x, -y) : (x > 0 ? x / y : x / y - (x % y == 0 ? 0 : 1)));
}
template <class T, class S> inline T ceil(const T x, const S y) {
assert(y);
return (y < 0 ? ceil(-x, -y) : (x > 0 ? (x + y - 1) / y : x / y));
}
template <class T, class S> std::pair<T, T> inline divmod(const T x, const S y) {
T q = floor(x, y);
return {q, x - q * y};
}
// 10 ^ n
constexpr long long TEN(int n) { return (n == 0) ? 1 : 10LL * TEN(n - 1); }
// 1 + 2 + ... + n
#define TRI1(n) ((n) * ((n) + 1LL) / 2)
// l + (l + 1) + ... + r
#define TRI2(l, r) (((l) + (r)) * ((r) - (l) + 1LL) / 2)
#define TRI(...) overload2(__VA_ARGS__, TRI2, TRI1)(__VA_ARGS__)
// bit operation
// bit[i] (= 0 or 1)
#define IBIT(bit, i) (((bit) >> (i)) & 1)
// (0, 1, 2, 3, 4) -> (0, 1, 3, 7, 15)
#define MASK(n) ((1LL << (n)) - 1)
#define POW2(n) (1LL << (n))
#if __cplusplus >= 202002L
#include <bit>
#endif
// countr_zero
// (000, 001, 010, 011, 100) -> (32, 0, 1, 0, 2)
#if __cplusplus >= 202002L
using std::countr_zero;
#else
int countr_zero(unsigned int x) { return x == 0 ? 32 : __builtin_ctz(x); }
int countr_zero(unsigned long long int x) { return x == 0 ? 64 : __builtin_ctzll(x); }
#endif
int countr_zero(int x) { return countr_zero((unsigned int)(x)); }
int countr_zero(long long int x) { return countr_zero((unsigned long long int)(x)); }
// lowbit
// (000, 001, 010, 011, 100) -> (-1, 0, 1, 0, 2)
int lowbit(int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(unsigned int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(long long int x) { return (x == 0 ? -1 : countr_zero(x)); }
int lowbit(unsigned long long int x) { return (x == 0 ? -1 : countr_zero(x)); }
#if __cplusplus >= 202002L
#include <bit>
#endif
// popcount
// (000, 001, 010, 011, 100) -> (0, 1, 1, 2, 1)
#if __cplusplus >= 202002L
using std::popcount;
#else
int popcount(unsigned int x) { return __builtin_popcount(x); }
int popcount(unsigned long long int x) { return __builtin_popcountll(x); }
#endif
int popcount(int x) { return popcount((unsigned int)(x)); }
int popcount(long long int x) { return popcount((unsigned long long int)(x)); }
#if __cplusplus >= 202002L
#include <bit>
#endif
// countl_zero
// (000, 001, 010, 011, 100) -> (32, 31, 30, 30, 29)
#if __cplusplus >= 202002L
using std::countl_zero;
#else
int countl_zero(unsigned int x) { return x == 0 ? 32 : __builtin_clz(x); }
int countl_zero(unsigned long long int x) { return x == 0 ? 64 : __builtin_clzll(x); }
#endif
int countl_zero(int x) { return countl_zero((unsigned int)(x)); }
int countl_zero(long long int x) { return countl_zero((unsigned long long int)(x)); }
// topbit
// (000, 001, 010, 011, 100) -> (-1, 0, 1, 1, 2)
int topbit(int x) { return 31 - countl_zero(x); }
int topbit(unsigned int x) { return 31 - countl_zero(x); }
int topbit(long long int x) { return 63 - countl_zero(x); }
int topbit(unsigned long long int x) { return 63 - countl_zero(x); }
// binary search (integer)
template <class T, class F> T bin_search(T ok, T ng, F& f) {
// assert(f(ok) and !f(ng));
while ((ok > ng ? ok - ng : ng - ok) > 1) {
T md = (ng + ok) >> 1;
(f(md) ? ok : ng) = md;
}
return ok;
}
// binary search (real number)
template <class T, class F> T bin_search_real(T ok, T ng, F& f, const int iter = 100) {
// assert(f(ok) and !f(ng));
for (int _ = 0; _ < iter; _++) {
T md = (ng + ok) / 2;
(f(md) ? ok : ng) = md;
}
return ok;
}
// floor(sqrt(x))
template <class T> constexpr T sqrt_floor(T x) { return T(sqrtl(x)); }
// check if [l1, r1) and [l2, r2) intersect
template <class T> constexpr bool intersect(const T l1, const T r1, const T l2, const T r2) { return std::max(l1, l2) < std::min(r1, r2); }
// check if [a.first, a.second) and [b.first, b.second) intersect
template <class T> constexpr bool intersect(const std::pair<T, T>& a, const std::pair<T, T>& b) { return intersect(a.first, a.second, b.first, b.second); }
// rotate matrix counterclockwise by pi / 2
template <class T> void rot(std::vector<std::vector<T>>& a) {
if ((int)(a.size()) == 0) return;
if ((int)(a[0].size()) == 0) return;
int n = (int)(a.size()), m = (int)(a[0].size());
std::vector res(m, std::vector<T>(n));
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
res[m - 1 - j][i] = a[i][j];
}
}
a.swap(res);
}
// const value
constexpr int dx[8] = {1, 0, -1, 0, 1, -1, -1, 1};
constexpr int dy[8] = {0, 1, 0, -1, 1, 1, -1, -1};
// infinity
template <class T> constexpr T INF = 0;
template <> constexpr int INF<int> = 1'000'000'000; // 1e9
template <> constexpr i64 INF<i64> = i64(INF<int>) * INF<int> * 2; // 2e18
template <> constexpr u32 INF<u32> = INF<int>; // 1e9
template <> constexpr u64 INF<u64> = INF<i64>; // 2e18
template <> constexpr f32 INF<f32> = INF<i64>; // 2e18
template <> constexpr f64 INF<f64> = INF<i64>; // 2e18
template <> constexpr f128 INF<f128> = INF<i64>; // 2e18
// I/O
// input
template <class T> std::istream& operator>>(std::istream& is, std::vector<T>& v) {
for (auto&& i : v) is >> i;
return is;
}
template <class... T> void in(T&... a) { (std::cin >> ... >> a); }
void scan() {}
template <class Head, class... Tail> void scan(Head& head, Tail&... tail) {
in(head);
scan(tail...);
}
// input macro
#define INT(...) \
int __VA_ARGS__; \
scan(__VA_ARGS__)
#define I64(...) \
i64 __VA_ARGS__; \
scan(__VA_ARGS__)
#define U32(...) \
u32 __VA_ARGS__; \
scan(__VA_ARGS__)
#define U64(...) \
u64 __VA_ARGS__; \
scan(__VA_ARGS__)
#define F32(...) \
f32 __VA_ARGS__; \
scan(__VA_ARGS__)
#define F64(...) \
f64 __VA_ARGS__; \
scan(__VA_ARGS__)
#define F128(...) \
f128 __VA_ARGS__; \
scan(__VA_ARGS__)
#define STR(...) \
std::string __VA_ARGS__; \
scan(__VA_ARGS__)
#define CHR(...) \
char __VA_ARGS__; \
scan(__VA_ARGS__)
#define VEC(type, name, size) \
std::vector<type> name(size); \
scan(name)
#define VEC2(type, name1, name2, size) \
std::vector<type> name1(size), name2(size); \
for (int i = 0; i < size; i++) scan(name1[i], name2[i])
#define VEC3(type, name1, name2, name3, size) \
std::vector<type> name1(size), name2(size), name3(size); \
for (int i = 0; i < size; i++) scan(name1[i], name2[i], name3[i])
#define VEC4(type, name1, name2, name3, name4, size) \
std::vector<type> name1(size), name2(size), name3(size), name4(size); \
for (int i = 0; i < size; i++) scan(name1[i], name2[i], name3[i], name4[i])
#define VV(type, name, h, w) \
std::vector name((h), std::vector<type>((w))); \
scan(name)
// output
template <class T> std::ostream& operator<<(std::ostream& os, const std::vector<T>& v) {
auto n = v.size();
for (size_t i = 0; i < n; i++) {
if (i) os << ' ';
os << v[i];
}
return os;
}
template <class... T> void out(const T&... a) { (std::cout << ... << a); }
void print() { out('\n'); }
template <class Head, class... Tail> void print(Head&& head, Tail&&... tail) {
out(head);
if (sizeof...(Tail)) out(' ');
print(tail...);
}
// for interactive problems
void printi() { std::cout << std::endl; }
template <class Head, class... Tail> void printi(Head&& head, Tail&&... tail) {
out(head);
if (sizeof...(Tail)) out(' ');
printi(tail...);
}
// bool output
void YES(bool t = 1) { print(t ? "YES" : "NO"); }
void Yes(bool t = 1) { print(t ? "Yes" : "No"); }
void yes(bool t = 1) { print(t ? "yes" : "no"); }
void NO(bool t = 1) { YES(!t); }
void No(bool t = 1) { Yes(!t); }
void no(bool t = 1) { yes(!t); }
void POSSIBLE(bool t = 1) { print(t ? "POSSIBLE" : "IMPOSSIBLE"); }
void Possible(bool t = 1) { print(t ? "Possible" : "Impossible"); }
void possible(bool t = 1) { print(t ? "possible" : "impossible"); }
void IMPOSSIBLE(bool t = 1) { POSSIBLE(!t); }
void Impossible(bool t = 1) { Possible(!t); }
void impossible(bool t = 1) { possible(!t); }
void FIRST(bool t = 1) { print(t ? "FIRST" : "SECOND"); }
void First(bool t = 1) { print(t ? "First" : "Second"); }
void first(bool t = 1) { print(t ? "first" : "second"); }
void SECOND(bool t = 1) { FIRST(!t); }
void Second(bool t = 1) { First(!t); }
void second(bool t = 1) { first(!t); }
// I/O speed up
struct SetUpIO {
SetUpIO() {
std::ios::sync_with_stdio(false);
std::cin.tie(0);
std::cout << std::fixed << std::setprecision(20);
}
} set_up_io;
template <class T> struct FenwickTree {
int n;
std::vector<T> seg;
FenwickTree() : n(0) {}
FenwickTree(int n) : n(n), seg(n + 1, 0) {}
FenwickTree(std::vector<T>& arr) {
n = int(arr.size());
seg.resize(n + 1);
for (int i = 0; i < n; i++) add(i, arr[i]);
}
// A[i] += x
void add(int i, const T& x) {
assert(0 <= i and i < n);
i++; // 1-indexed
while (i <= n) {
seg[i] += x;
i += i & -i;
}
}
// A[0] + ... + A[i - 1]
T sum(int i) const {
assert(0 <= i and i <= n);
T s = T(0);
while (i > 0) {
s += seg[i];
i -= i & -i;
}
return s;
}
// A[a] + ... + A[b - 1]
T sum(int a, int b) const {
assert(0 <= a and a <= b and b <= n);
return sum(b) - sum(a);
}
// return A[i]
T get(int i) const { return sum(i, i + 1); }
// A[i] = x
void set(int i, const T x) { add(i, x - get(i)); }
std::vector<T> make_vector() {
std::vector<T> vec(n);
for (int i = 0; i < n; i++) vec[i] = get(i);
return vec;
}
};
template <class T> long long inversion_number(std::vector<T>& a) {
auto z = a;
std::sort(z.begin(), z.end());
z.erase(std::unique(z.begin(), z.end()), z.end());
const int n = (int)(z.size());
FenwickTree<int> fen(n);
long long ret = 0;
for (auto& ai : a) {
int i = lower_bound(z.begin(), z.end(), ai) - z.begin();
ret += fen.sum(i + 1, n);
fen.add(i, 1);
}
return ret;
}
using namespace std;
void solve() {
// TODO: Implement
INT(N, L);
vector<i64> C(N + 1);
vector P(N + 1, vector<int>(L));
const int inv_max = 100;
REP(i, N) {
in(C[i + 1], P[i + 1]);
REP(j, L) P[i + 1][j]--;
}
REP(j, L) P[0][j] = j;
show(C);
show(P);
if (L == 1) {
print(SUM(C));
return;
}
vector<i64> dp(N + 1, -INF<i64>);
dp[0] = 0;
auto f = [&](vector<int>& a, vector<int>& b) -> int {
vector<int> ainv(L);
REP(i, L) ainv[a[i]] = i;
vector<int> c(L);
REP(i, L) c[i] = ainv[b[i]];
return inversion_number<int>(c);
};
REP(i, N) {
// calc i + 1
show(i);
REP(k, 1, inv_max + 1) {
if (i + k > N) continue;
// calc inv number P[i] and P[i + k]
int cost = f(P[i], P[i + k]);
if (cost <= k) {
chmax(dp[i + k], dp[i] + C[i + k]);
}
}
}
show(dp);
i64 ans = MAX(dp);
print(ans);
return;
}
int main() {
int T = 1;
// INT(T);
REP(T) solve();
return 0;
}
Submission Info
| Submission Time |
|
| Task |
A - Swapping Game |
| User |
ruthen71 |
| Language |
C++23 (GCC 15.2.0) |
| Score |
600 |
| Code Size |
16460 Byte |
| Status |
AC |
| Exec Time |
849 ms |
| Memory |
6076 KiB |
Compile Error
./Main.cpp: In function 'void solve()':
./Main.cpp:453:12: warning: statement has no effect [-Wunused-value]
453 | show(C);
| ^
./Main.cpp:454:12: warning: statement has no effect [-Wunused-value]
454 | show(P);
| ^
./Main.cpp:470:16: warning: statement has no effect [-Wunused-value]
470 | show(i);
| ^
./Main.cpp:480:13: warning: statement has no effect [-Wunused-value]
480 | show(dp);
| ^
Judge Result
| Set Name |
Sample |
All |
| Score / Max Score |
0 / 0 |
600 / 600 |
| Status |
|
|
| Set Name |
Test Cases |
| Sample |
example0.txt, example1.txt, example2.txt, example3.txt |
| All |
000.txt, 001.txt, 002.txt, 003.txt, 004.txt, 005.txt, 006.txt, 007.txt, 008.txt, 009.txt, 010.txt, 011.txt, 012.txt, 013.txt, 014.txt, 015.txt, 016.txt, 017.txt, 018.txt, 019.txt, 020.txt, 021.txt, 022.txt, 023.txt, 024.txt, 025.txt, 026.txt, 027.txt, 028.txt, 029.txt, 030.txt, 031.txt, 032.txt, 033.txt, 034.txt, 035.txt, 036.txt, example0.txt, example1.txt, example2.txt, example3.txt |
| Case Name |
Status |
Exec Time |
Memory |
| 000.txt |
AC |
1 ms |
3612 KiB |
| 001.txt |
AC |
4 ms |
5152 KiB |
| 002.txt |
AC |
204 ms |
5504 KiB |
| 003.txt |
AC |
251 ms |
5428 KiB |
| 004.txt |
AC |
300 ms |
5444 KiB |
| 005.txt |
AC |
495 ms |
5408 KiB |
| 006.txt |
AC |
736 ms |
5940 KiB |
| 007.txt |
AC |
848 ms |
5968 KiB |
| 008.txt |
AC |
355 ms |
5408 KiB |
| 009.txt |
AC |
645 ms |
5940 KiB |
| 010.txt |
AC |
848 ms |
5932 KiB |
| 011.txt |
AC |
849 ms |
6076 KiB |
| 012.txt |
AC |
735 ms |
5940 KiB |
| 013.txt |
AC |
848 ms |
6020 KiB |
| 014.txt |
AC |
829 ms |
5804 KiB |
| 015.txt |
AC |
610 ms |
5940 KiB |
| 016.txt |
AC |
722 ms |
6076 KiB |
| 017.txt |
AC |
804 ms |
5884 KiB |
| 018.txt |
AC |
840 ms |
6008 KiB |
| 019.txt |
AC |
847 ms |
6076 KiB |
| 020.txt |
AC |
734 ms |
5968 KiB |
| 021.txt |
AC |
719 ms |
5884 KiB |
| 022.txt |
AC |
804 ms |
5936 KiB |
| 023.txt |
AC |
802 ms |
5952 KiB |
| 024.txt |
AC |
837 ms |
5952 KiB |
| 025.txt |
AC |
719 ms |
5940 KiB |
| 026.txt |
AC |
777 ms |
5952 KiB |
| 027.txt |
AC |
828 ms |
6020 KiB |
| 028.txt |
AC |
844 ms |
5828 KiB |
| 029.txt |
AC |
848 ms |
5884 KiB |
| 030.txt |
AC |
723 ms |
6020 KiB |
| 031.txt |
AC |
825 ms |
5952 KiB |
| 032.txt |
AC |
841 ms |
6008 KiB |
| 033.txt |
AC |
847 ms |
5884 KiB |
| 034.txt |
AC |
371 ms |
5876 KiB |
| 035.txt |
AC |
370 ms |
5956 KiB |
| 036.txt |
AC |
375 ms |
5940 KiB |
| example0.txt |
AC |
1 ms |
3480 KiB |
| example1.txt |
AC |
1 ms |
3444 KiB |
| example2.txt |
AC |
1 ms |
3588 KiB |
| example3.txt |
AC |
1 ms |
3452 KiB |